![]() So including Faerie Fire and Rejuvenation, with 3 different form, the druid will be full of tactics. When player build T3 tech-building, Moonkin Form ability is availible, they player have a speller unit with strong defence. When player build T2 tech-building, druid can be upgraded to unlock the second transform ability - Bear Form, then the druid can be used as a strong tank that holding the front. There is also an interesting for the Alliance - the druid: Druid have 3 transform ability, when at early stage of the game, druid can transform into cat with faster movespeed and high melee attack. This idea come from 2001, when I see the film Lord of Rings, I was so impressed at the elf army both expert on blades and bows. Silvermoon Ranger, my favorite unit, he can switch his weapon from blade to bow. Grunt (left) VS Chaos Grunt (Right)īesides Burning Legion, in WAH 1.50 there are many units for Alliance and Horde. I design it as a rude, crazy, blood-lust melee unit, so it can be very easy to distinguish Chaos Grunt from Grunt of Horde. I created Chaos Grunt, whose name came from Warcraft III, but model from fel-orc in WOW TBC. For the heroes and units, I referenced Warcraft III and WOW official guide. So I used many doodads in Hellfire as demon building, such as the Teleporter, Dark Portal etc. Alliance Worgen Druid vs Burning Legion EredarĪt first it was lack of resource to design Burning Legion, in WOW there will not so many assets available for Demons especially the Demon Building. So I feel it is very interesting to let them revive in the RTS game. In 2001, Burning Legion was removed from Warcraft III so there were only Human, Orc, Undead and Nightelf. During these 3 months I designed a new faction Burning Legion, which was should be in Warcraft III. So I still put all myself on this game as before. I know that RTS is not so popular today, but I insist that there will always be someone love it. At that time WAH just had 2 factions and much more bugs, but I was encouraged by enthusiasm of so many players, they replied me, make VODs and even test the game for me. Stormwind is a 4v4 huge mapģ Month ago I post a thread of WAH 1.0 here. This idea came from many games I played, such as Dune 3000, Age of Methology, Civilization V etc. Sub Faction System allow player to choose benefits and special units during the game. Though players can collect gold, hire heroes, train units like in Warcraft III, I put many new features into this game: You can see heroes, units, abilities came from WOW Maps such Ashenvale, Stromwind that WOWer are familiar with. GL & HF WAH 1.50 release video: Facebook Page where you can get the latest new of the game Demon hunter creeps the murloc Details: All melee maps of WAH can be found, now there are: Ashenvale (1v1) Crossroads (2v2) Eversong Forest (2v2) Stormwind (4v4)ĥ. Launch SC2 and loggin, in the Arcade Lobby, Search 'WAH'.Ĥ. Sub Faction System: Players can choose Shattrath, Dalaran and Zandala during the game to get different benefit and special units.Ĥ. New Map: Stormwind, a 4V4 melee map based on Stromwind City in WOW.ģ. New Faction: Burning Legion, with 6 heroes and 10 units.Ģ. For Starcraft II is totally free now, players can play this game on SC2 Arcade for free. It is a RTS game based on warcraft theme. WAH (Warcraft: Alliance and Horde) is a game mod on Starcraft II Arcade. Now doesn't this look *slightly* familiar First I'm not advertizing this, I'm not even involved with the project, it just seems like an awesome thing and I wanted to share it with others.
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